About Group Project

As part of EDIT 7650, Distance Education and Telecommunication, the business and industry group was formed to address evaluating websites that provide products and services to business. This site explains business & industry needs, how we arrived at a website evaluation rubric and a list of the top sites found. The main theme we chose to research was training games and simulations.

Group Members

Patti Dunn: Patti works as a web designer at Kennesaw State University. She is pursuing a masters degree in Instructional Technology with a business emphasis. She can be reached at pdunn@kennesaw.edu.

Mike Hamby: Mike works as a manager for a distributing company in Athens, GA. He is pursuing a masters degree in Instructional Technology at the University of Georgia. Mike can be reached at mikehamby@home.com.

Liz Bennett: Liz works as a Program Specialist at The Georgia Center for Continuing Education. She is pursuing a doctoral degree in Adult Education. See my home page or send me email at: Liz_Bennett@gactr.uga.edu

Business & Industry Needs

The world of business and industry keeps constant vigil on ways to become more productive and profitable. The internet has become one tool that helps business and industry meet their profit and personnel goals. The internet is used by businesses to sell goods, order products, and advertise. Furthermore, the internet is used by businesses to provide new and continuing training for employees. The internet offers training that can either be purchased and brought in-house or accomplished through distance education.

Distance education for business has the advantage of reaching more employees that are in need of new or continued training. It brings the training to the student rather than vice versa. Distance education also helps employers save money associated with training that requires travel, accommodations, loss of productivity and expense associated with instructor led face-to-face courses.

Business education over the internet strives to provide training that is informative and realistic. A way that many businesses provide reality based training is through games and simulations. These can include self-paced learning and also training done within a group dynamic. Simulations can be found in the medical industry to provide health professionals practice. The military uses simulations to provide its personnel training in various aspects of operations. Simulations can be industry specific, like for airlines and manufacturing, or it could provide broad skills like team training and interpersonal skills. Business training simulations allow the learner to gain practical knowledge by experiencing exercises similar to those that may be demanded on the job.


Last updated September 25, 2001